Finally, the game's leveling system wasn't entirely based on your progress many points on the map would have daedra, vampires, and undead that you were no match for right at the start. And of course Morrowind always felt more like an adventure, while Skyrim and Oblivion set you up right off the bat as a legendary figure. It also had the most variety with magic and skills, particularly levitation. I personally consider Morrowind my favorite, since it's much more open-ended than skyrim ever was and has a ton of content.